
GoBit Games is located in the beautiful
Pacific Northwest.
Pacific Northwest.
New Business - newbiz@gobit.com
Support - support@gobit.com
Media Inquiries - media@gobit.com
Jobs - jobs@gobit.com
Support - support@gobit.com
Media Inquiries - media@gobit.com
Jobs - jobs@gobit.com
About Us
Collectively the GoBit team has contributed to some of gaming's top companies including
PopCap, Pogo, Electronic Arts, Maxis, and Sierra Online, and has worked on some of the industry's top
games, such as Zuma, Peggle, Insaniquarium, SimCity2000 and many others.
Don Walters - Don began his career in gaming in 1989. Don has worked for several companies over the years as a producer and designer, including Maxis, TEN, Pogo and Electronic Arts. After honing his casual games skills at Pogo and EA.com, Don served as General Manager for PopCap in Seattle. Don now heads up the design team at GoBit games.
Brian Rothstein - Brian got his start in the gaming industry at Sierra in 1998 where he worked as a programmer in the multiplayer gaming group on such titles as Half-Life, Homeworld, and Empire Earth. While there, he also co-designed and programmed the multiplayer word game, Wordox. In 2003, Brian joined PopCap Games where he designed and programmed Zuma and Peggle as well as the final six months of development on Insaniquarium. Brian is now the lead programmer for GoBit and can lay claim to completing all levels of Burger Shop with perfect service!
We believe games should be simple, fun and enjoyable for everyone.
Don Walters - Don began his career in gaming in 1989. Don has worked for several companies over the years as a producer and designer, including Maxis, TEN, Pogo and Electronic Arts. After honing his casual games skills at Pogo and EA.com, Don served as General Manager for PopCap in Seattle. Don now heads up the design team at GoBit games.
Brian Rothstein - Brian got his start in the gaming industry at Sierra in 1998 where he worked as a programmer in the multiplayer gaming group on such titles as Half-Life, Homeworld, and Empire Earth. While there, he also co-designed and programmed the multiplayer word game, Wordox. In 2003, Brian joined PopCap Games where he designed and programmed Zuma and Peggle as well as the final six months of development on Insaniquarium. Brian is now the lead programmer for GoBit and can lay claim to completing all levels of Burger Shop with perfect service!
We believe games should be simple, fun and enjoyable for everyone.


